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They can be tweaked extensively between missions and, depending on the tweaks you make, have access to a wide variety of special abilities and powers during missions. However, each of these units is highly sophisticated. If you fire up Dawn of War 2, you are only ever controlling a small number of units at once. This time, I'm ready for the objective switch. So I revert to a mid-mission save, and go again. Before I've really cottoned on to this, the vehicles I'm supposed to escort have wandered off and been destroyed. Mid-mission, my objective changes abruptly, from conquest to escort. You're just dragging a force around from one waypoint to the next. There's no robustness to the micro-level combat. Starting the first proper mission (for the Nod faction) my worries about the gameplay really start to grow. I then get into the game proper, and choose my faction. When I get back in, I manage to complete that mission. It takes me 10 minutes to manage to log into EA's servers again (and this isn't launch day, but several days later). I get into the third, and notice that while it's still a tutorial, it's a good bit longer.
The first two tutorials are over very quickly. I'm already starting to worry that we've lost some gameplay depth, but now I've committed my money, I'm determined to give it a go. Anyway, the first couple of C&C4 missions are tutorial type things, which is fine. After all, I got plenty of enjoyment out of Dawn of War 2 and its expansion, even though I would have preferred they stuck to the traditional RTS approach. I hadn't been massively enthused by this, but I'd decided to give it a go. I knew from the pre-release reviews (none of which mentioned the DRM) that the C&C gameplay had been radically altered that base building had gone. Clicking past that, I get into the mission.
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Yes, while I try to read the mission briefing, I have a window open below it full of idiot children amusing themselves in the usual way. So you can imagine how delighted I am to find myself in a chatroom full of said lowlifes. I don't tend to play non-subscription games online these days I've long since gotten sick of tolerating the 14 year old pottymouths who infest pretty much any other kind of online play. I'm only interested in the singleplayer campaign. Ok, no big deal, it only takes a few minutes to change things. Yes, it's defaulted my graphics to 800圆00, despite the fact that pretty much every other game around these days will default to my desktop resolution and take a stab at estimating my graphics settings. The game starts, and I marvel at how retro and primative everything feels. On the 7th or 8th try, it succeeds in logging in (so yes, it's just an inappropriate error message).
I check a few forums and find that the solution is "keep trying, it works eventually." I check my net connection no problems - I've had an IRC client running the whole time with no interruptions. And get told that the DRM client "cannot connect to the internet". Having done all of this, and created an account, I click the button to try to play the game.
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Eventually, I figure out that I have to manually update the EA Download Manager (an entirely separate piece of software) before the game will run. Just getting the launcher to start up is a hassle, as there are assorted known issues with it.
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So I pass up any lingering hopes of a refund and download and install the game. I say "ok, I'll see for myself just how bad this is". and fail.Īfter a few days of unsuccessfully trying for a refund, I give up. and now find myself accidentally in breach of that. I had already made a decision not to buy any games with Ubisoft-style DRM. Of course, the release day comes and various forums explode with news of the DRM. So, like a fool, I went and placed a pre-order with an electronic-only retailer. There was little (or in fact no) warning in advance of release that the copy protection would take this form and, as this was an EA rather than an Ubisoft game, I didn't assume that it would.